Lecturer - 3D Modeling/Design for Department of Interactive Media
University of Miami

Coral Gables, Florida


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Lecturer

3D Modeling/Design

Department of Interactive Media

School of Communication

University of Miami

Position Overview:

The Department of Interactive Media seeks a dynamic and innovative design educator with diverse 3D modeling, rigging, and sculpting skills. The ideal candidate should be deeply committed to advancing the professional practice of 3D design and animation, particularly in the context of games and simulations. This position primarily focuses on teaching, with opportunities for collaboration in course development for the evolving Immersive Media program curriculum.

Key Responsibilities:

Instruct courses encompassing a wide range of 3D design and related topics, including but not limited to:

  • 3D Character Design
  • 3D Level Design
  • 3D Modeling and Animation
  • Intro to Game Studies
  • Introduction to Immersive Media
  • Immersive Media Practicum
  • Advising Students
  • School Committees

Applicants interested and capable of teaching any of the following in addition will be given priority
  • Introduction to Game Design
  • Immersive Narratives
  • Intro to Creative Coding
  • 2D Character design

Qualifications:

Required:
  • Professional experience or experience in teaching 3D modeling and animation.
  • Demonstrated potential for collaborative interdisciplinary design work and/or research practices.
  • Practical experience outside academia, preferably in a game development studio, design consultancy, or a company focused on immersive projects.
  • Candidates with a blend of academic and practical experience are strongly encouraged to apply.
  • A master's or doctorate degree; bachelor's degree may be accepted with substantial industry experience.
  • Proficiency in any of the following: Blender, Maya, Cinema 4D, Adobe Substance Designer, Adobe Substance Painter, etc..

Preferred skills:
  • Some coding knowledge (e.g., Unity/C#, Python, C++, TouchDesigner) is highly desired.
  • The ability to instruct Unity for immersive development is a plus.
  • Experience in creating visuals for immersive performances and interactive installations.
  • Experience with character rigging using motion capture systems.

Application Process:

Interested candidates are invited to submit the following documents:
  • Cover Letter detailing qualifications for the position.
  • Curriculum Vitae or Resume.
  • Portfolio link showcasing relevant work.
  • Contact information for three professional references.

Note: For full consideration, please ensure all required materials are included in your application. Application Deadline is open until the position is filled.

For questions, please contact Kim Grinfeder at grinfeder@miami.edu.

The University of Miami is an Equal Opportunity Employer - Females/Minorities/Protected Veterans/Individuals with Disabilities are encouraged to apply. Applicants and employees are protected from discrimination based on certain categories protected by Federal law. Click here for additional information.

Job Status:
Full time

Employee Type:
Faculty



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